Prompt guide4 min read

    Gemini Omni 1.1 Flash Prompt Guide: Examples and Tips (2026)

    How to prompt Gemini Omni 1.1 Flash: short dialogue lines, ambient sound and vertical framing, with a reusable template, three example prompts and mistakes.

    By Cinemagiq · October 19, 2026 · About Gemini Omni 1.1 Flash

    Gemini Omni 1.1 Flash, from Google, treats sound as part of the shot. Audio is always on, covering dialogue and ambience, so a good prompt reads like a short script page: who is in frame, what they do, what they say and what the place sounds like. This guide covers how the model reads its inputs, a template, three example prompts and the habits that help.

    How Gemini Omni 1.1 Flash reads a prompt

    The prompt is required, and it can drive the shot on its own. You can also add a first frame, or a first and last frame, to fix the opening and ending images. Up to 6 reference images can join the prompt, and they combine with frames, which helps when a character from your references has to appear in a framed shot.

    Clips run from 3 to 10 seconds at 360p, 720p, 1080p or 4K, in 16:9 or 9:16. Sound is always on, so it pays to write the audio yourself rather than leave it to chance.

    Treat the prompt as three layers: the picture (framing, subject, action, light), the words (who says what, and how), and the sound bed (ambience and effects). Not every shot needs all three, but every shot gets sound.

    A prompt structure that works

    [Shot size or camera move] of [characters] [action], [setting]. The [character] [delivery verb], '[short line]'. The [other character] [delivery verb], '[reply]'. [Light]. Sound: [ambience], [effects].

    For a shot without dialogue, drop the lines and keep the Sound line. For vertical video, set 9:16 and start the prompt with "Vertical video:" so the prompt and the setting agree.

    Gemini Omni 1.1 Flash prompt examples

    Made in Cinemagiq. The exact prompt is under each one.

    5 s720pSound on, unmute to hear

    PromptClose two-shot of two kids hiding under a blanket fort with a flashlight. The girl whispers, 'Did you hear that?' The boy whispers back, 'It's just the cat.' Warm flashlight glow.

    5 s720pSound on, unmute to hear

    PromptSlow pan across a rainy cafe terrace at night as a waiter stacks chairs under the awning. Sound: rain on the awning and distant traffic.

    5 s720pSound on, unmute to hear

    PromptVertical video: a skateboarder rolls toward the camera down an empty city street at sunrise and kicks the board up into his hand. Sound of wheels on asphalt.

    What each example shows

    Example 1 is a dialogue shot. It sets the framing first ("Close two-shot of two kids"), then gives each line a speaker and a delivery: "The girl whispers, 'Did you hear that?'" and "The boy whispers back, 'It's just the cat.'" Both lines are short enough for a 5-second clip, and "Warm flashlight glow" closes on the light.

    Example 2 has no dialogue, so the sound carries the mood. The camera move comes first ("Slow pan across a rainy cafe terrace at night"), with a simple human action inside it ("a waiter stacks chairs under the awning"). The Sound line layers a close source and a far one: "rain on the awning and distant traffic".

    Example 3 uses the 9:16 setting and says so: "Vertical video:". The action moves toward the lens ("rolls toward the camera"), which suits a tall frame, and it ends on a clear final beat, "kicks the board up into his hand". The sound is written inline, "Sound of wheels on asphalt", rather than as a separate line.

    Tips and common mistakes

    1. Keep lines short. At 3 to 10 seconds, one or two brief lines fit. A paragraph of dialogue will not.
    2. Attribute every line. Say who speaks and how ("whispers", "shouts", "mutters"), so the model is not guessing which character talks.
    3. Write the ambience. Sound is always on, so name the room tone or weather you want instead of leaving it open.
    4. Match prompt and ratio. Choose 16:9 or 9:16 in the settings, and stage the action for that frame.
    5. Use references with frames. When a character must stay consistent, combine up to 6 reference images with a first frame.
    6. Draft low, finish high. Test at 360p or 720p, then render the take you keep at 1080p or 4K.

    How to do it in Cinemagiq

    1. Open the Generation Studio, go to the Video tab and choose Gemini Omni 1.1 Flash in the AI Model picker. Each card says what drives the shot and its limits.
    2. Write the prompt with any dialogue and sound. To fix the opening or ending image, use Add Keyframes. To keep a character consistent, add Reference Images.
    3. Set the length, resolution and aspect ratio, and check the cost on the Generate button before you start.
    4. Find the clip in the Asset Hub under All Generations, named after the model and the time.
    5. Add the best take to its shot on the Production Board, where each cell keeps a stack of options and a star marks the primary.

    For shot sizes, camera moves and more sound cues, see the prompt engineering cheat sheet.

    Frequently asked questions

    Can Gemini Omni 1.1 Flash generate dialogue?

    Yes. Sound is always on, and it covers dialogue and ambience. Put each line in quotes, say who speaks it and how, for example 'The girl whispers', and keep the lines short enough to fit a clip of 3 to 10 seconds.

    What inputs does Gemini Omni 1.1 Flash accept?

    A prompt alone, a first frame, or a first and last frame. You can also add up to 6 reference images, and they can be combined with frames in the same generation. The prompt is always required, even when frames or references set the look.

    What aspect ratios and resolutions does Gemini Omni 1.1 Flash support?

    It renders 16:9 or 9:16, at 360p, 720p, 1080p or 4K. Set the ratio in the settings, then write the prompt for it. In vertical video, movement toward or away from the camera fills the frame better than wide sideways action.

    How long can a Gemini Omni 1.1 Flash clip be?

    From 3 to 10 seconds per generation. That is enough for one shot with a line or two of dialogue. For a longer scene, plan it as several shots and generate each one with its own prompt, then add each take to its shot on the Production Board.

    Try these prompts in Cinemagiq

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